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PGC Digital: China will account for 32% of all global games revenue in 2021  | Pocket Gamer.biz | PGbiz
PGC Digital: China will account for 32% of all global games revenue in 2021 | Pocket Gamer.biz | PGbiz

Gaming boomed in lockdown and market value will reach $320bn | World  Economic Forum
Gaming boomed in lockdown and market value will reach $320bn | World Economic Forum

Gaming Industry Revenue + Other Statistics for Brands to Watch For
Gaming Industry Revenue + Other Statistics for Brands to Watch For

Clear increase in the Covid-19 year: German games market grows by 32 per  cent | game
Clear increase in the Covid-19 year: German games market grows by 32 per cent | game

Video Game Market Size, Share And Growth Report, 2030
Video Game Market Size, Share And Growth Report, 2030

The World's 2.7 Billion Gamers Will Spend $159.3 Billion on Games in 2020;  The Market Will Surpass $200 Billion by 2023 | Newzoo
The World's 2.7 Billion Gamers Will Spend $159.3 Billion on Games in 2020; The Market Will Surpass $200 Billion by 2023 | Newzoo

PC gaming industry expected to reach $33.6 billion by 2020, League of  Legends the most popular core PC game
PC gaming industry expected to reach $33.6 billion by 2020, League of Legends the most popular core PC game

Global Video Games Market - Ukie
Global Video Games Market - Ukie

Gaming boomed in lockdown and market value will reach $320bn | World  Economic Forum
Gaming boomed in lockdown and market value will reach $320bn | World Economic Forum

Australia's gaming industry grows to $3.4 billion amid Covid-19
Australia's gaming industry grows to $3.4 billion amid Covid-19

Top 10 gaming companies made $126bn revenue last year | Eurogamer.net
Top 10 gaming companies made $126bn revenue last year | Eurogamer.net

The World's 2.7 Billion Gamers Will Spend $159.3 Billion on Games in 2020;  The Market Will Surpass $200 Billion by 2023 | Newzoo
The World's 2.7 Billion Gamers Will Spend $159.3 Billion on Games in 2020; The Market Will Surpass $200 Billion by 2023 | Newzoo

Global Games Market to Generate $175.8 Billion in 2021; Despite a Slight  Decline, the Market Is on Track to Surpass $200 Billion in 2023 | Newzoo
Global Games Market to Generate $175.8 Billion in 2021; Despite a Slight Decline, the Market Is on Track to Surpass $200 Billion in 2023 | Newzoo

Three Billion Players by 2023: Engagement and Revenues Continue to Thrive  Across the Global Games Market | Newzoo
Three Billion Players by 2023: Engagement and Revenues Continue to Thrive Across the Global Games Market | Newzoo

Australian game development industry doubles revenue to $226 million over  the past five years - IGEA
Australian game development industry doubles revenue to $226 million over the past five years - IGEA

IDC: video games industry revenue grows 20% in 2020 to nearly $180 billion  | Game World Observer
IDC: video games industry revenue grows 20% in 2020 to nearly $180 billion | Game World Observer

Games Industry to Surpass 3 Billion Users and $200 Billion in Revenue by  2023
Games Industry to Surpass 3 Billion Users and $200 Billion in Revenue by 2023

Video Games Europe (VGE): The European Gaming Industry in 2022 | GAM3S.GG
Video Games Europe (VGE): The European Gaming Industry in 2022 | GAM3S.GG

Game Industry Usage and Revenue Statistics 2023 - Helplama.com
Game Industry Usage and Revenue Statistics 2023 - Helplama.com

Mobile gaming industry to be worth $272bn by 2030 - GlobalData |  GamesIndustry.biz
Mobile gaming industry to be worth $272bn by 2030 - GlobalData | GamesIndustry.biz

What you should know about the Japanese gaming industry
What you should know about the Japanese gaming industry

Online Gaming: The Rise of a Multi-Billion Dollar Industry
Online Gaming: The Rise of a Multi-Billion Dollar Industry

Game Industry Overview and Trends | by Fatih YAZICI | Medium
Game Industry Overview and Trends | by Fatih YAZICI | Medium

Global gaming market projected to surpass $155 billion in 2020 - MacTech.com
Global gaming market projected to surpass $155 billion in 2020 - MacTech.com

Mobile Gaming Revenue Surged 27% Year-Over-Year to $19.3 Billion in Q2 2020  Amid COVID-19
Mobile Gaming Revenue Surged 27% Year-Over-Year to $19.3 Billion in Q2 2020 Amid COVID-19

Video game industry - Wikipedia
Video game industry - Wikipedia

Rush Gaming Universe on X: "1/ You heard it right, the mobile gaming  industry is a monster. It accounts for ~60% of the revenue for the gaming  industry while growing at a
Rush Gaming Universe on X: "1/ You heard it right, the mobile gaming industry is a monster. It accounts for ~60% of the revenue for the gaming industry while growing at a

China's Game Industry Grows in 2021 - What Will Happen in 2022?
China's Game Industry Grows in 2021 - What Will Happen in 2022?

How Much is the Mobile Gaming Industry Worth? (2024)
How Much is the Mobile Gaming Industry Worth? (2024)